![]() Two of the 14th update’s new items have also received a color change, with Lightspeed becoming a Tactic/ Brutality, but with a higher cd than before. Assassin's Dagger is now Tactics/ Brutality instead of Brutality only. Meat Skewer is now Tactics/ Brutality instead of Brutality only. Throwing Knife is now Tactics/ Brutality instead of Tactics only. Lacerating Aura is now Tactics/ Brutality instead of Tactics only. Corrosive Cloud is now Tactics/ Brutality instead of Tactics only. Tonic is now Survival only instead of Tactics/ Survival. Vampirism is now Brutality/ Survival instead of Tactics/ Survival. Corrupted Power is now Brutality/ Tactics instead of Tactics/ Survival. Death Orb is now Survival instead of Tactics. Stun Grenade, Ice Grenade, and Root Grenade are now Tactics/ Survival instead of Brutality/ Tactics. Hence, why we felt the need to change a few of the current weapon scalings to be more in line with the global philosophy behind. ![]() ![]() Survival: Slow weapons, great shields, lot of health, offensive skills with high cooldown but decent control alternatives. Brutality: A well balanced build focused on fast weapons, melee combat, damage-over-time and offensive skills. Survive by not being hit, and in dire need of suitable tools (defensive or helping with re-positioning) to do that job consistently. Tactics: Glass Cannon with an emphasis on being well positioned. We've been rethinking how each color should offer several specific approaches of the combat. Community suggestion The Color Scaling of many items has been changed.We hope you will love them as much as we do! In addition to the new weapons, we welcome 6 new mobs - also thematically tied to the bosses - in the family. Beat them and claim their weapon as yours. Who's the Boss Update! This patch brings 7 new weapons (one for each of the five bosses of Dead Cells, one for a certain really challenging fight, and a mystery one) thematically tied to Dead Cells' bosses.Do not skip the High Peak Castle because it’s important to collect the scroll fragments.ĥBC - Same as 4BC (Astrolab has a food shop so save your gold for that). Also avoid the Caverns unless you really want to DIE). (I recommend fighting the Giant here because you will need practice for fighting the Giant on 4BC to get the fifth boss Cell. PQ -> Toxic Sewers -> Corrupted Prison -> Ramparts -> Insufferable Crypt (3BC+ door) -> Graveyard-> Forgotten Sepulchre -> Giant/TimeKeeper -> HPC -> HotK On 3BC, irrespective of which first boss you fight, you can face any of the three second stage bosses. Slumbering Sanctuary does not have a food shop either, so Stilt Village should be preferred unless you want to have fun.ģBC/4BC - Here’s where I actually have a specific route. Ramparts/Ossuary both have one so go down this route. ![]() It’s actually fairly liberal here as to what biomes you want to go to.ĢBC - Avoid going to the Ancient Sewers because there is no food shop here. Ossuary is probably the best stage 3 biome. ALWAYS GO TO THE OPTIONAL BIOMES FOR THE CURSED CHESTS. (I have personally no-hit the biome on 5BC several times). The sewers are much better in terms of gear and there are no traps here so you can easily get 60 Kills. Collect all the runes because you’ll need them for 1BC or higher.ġBC - Go to the Toxic Sewers instead of the Promenade of the Condemned. FOR MAXIMUM FRAGMENTS, JUST GO TO THE HARDEST BIOME AT EVERY STAGE (28 Fragments on 4BC)ĠBC - Do the general route (The one that doesn’t need any runes). NOTE : THE ROUTES MENTIONED HERE ARE BALANCED ROUTES FOR RELATIVELY EASY COMPLETION WHILE TRYING TO GET AS MANY SCROLLS/FRAGMENTS AS POSSIBLE.
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